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Significant cognitive gains can be seen in as little as 2–3 hours of distributed training—accelerating ROI and client outcomes.

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Assign custom plans based on individual goals, cognitive baselines, or professional roles—from rehabilitation to high performance.
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With 15 years of independent research, NeuroTracker is a leading tool used by neuroscientists to study human performance.
Published Research Papers
Research Institutes Using NeuroTracker
Issued Patents and Patents Pending
NeuroTracker learning rates between collegiate male and female athletes and non-athlete peers reveals the cognitive neurodevelopmental benefits of sports.
To investigate playing sports influences cognitive capacities measured by NeuroTracker, as well as to see if such effects differs between young males and females.
72 individuals aged 16 to 22 were split into 4 groups: male athletes, female athletes, male non-athletes and female non-athletes. All groups performed 15 sessions of NeuroTracker (approximately 90-mins) over 5 weeks.
All groups showed significant improvements across the NeuroTracker training. Initially, male athletes demonstrated higher performance compared to their female counterparts and non-athletes. The female athletes also maintained consistently higher scores than male non-athletes, as did male athletes over other groups. Overall, a clear cognitive advantage was associated with engaging in sports.

Scientific analysis of NeuroTracker driving research deems it to be relevant measure of driving safety in the context of renewing a license.
To combine several tests known to assess driving fitness and propose a methodology to bring these together under a single index termed the ‘Driver’s Safety Index’.
115 licensed drivers between the ages of 18 and 86 were separated into two groups: 64 young participants (average age of 29 years), and 51 older participants (average age of 77 years). Each participant was assessed on three different experimental phases. 1. Visual tests: visual acuity test (V1), stereoscopic vision test (V2), and a binocular visual field test (V3). 2. Simulator driving tests across 3 difficulty based scenarios: highway (low), rural (medium) and city (high). 3. NeuroTracker as a visuo-cognitive test. A wide range of driving performance metrics from the simulator test were analyzed for correlations with the visual tests, age, and NeuroTracker scores.
There were limited correlations between driving performance and the visual tests. High NeuroTracker scores correlated strongly with high driving performance, and low scores with low driving performance, along with a strong relationship for crash risk. NeuroTracker scores were also a better predictor of driving performance than age. Driving abilities are strongly associated with NeuroTracker scores. These findings highlight the importance of visuo-cognitive abilities in the assessment of driving abilities. This study paves the way toward a single, common indicator of driving behaviour. The study authors recommend that NeuroTracker should be a component in the battery of tests for obtaining or renewing a driving license.

https://peerj.com/articles/10211/
To examine whether individuals who play video games at a professional level in the esports industry differ from amateur video game players in their cognitive and learning abilities.
14 elite professional gamers and 16 casual video game players were assessed on a battery of standard neuropsychological tests evaluating processing speed, attention, memory, executive functions, and manual dexterity. In addition, both groups completed 15 distributed NeuroTracker sessions to assess dynamic visual attention and learning abilities.
Professional players showed the largest performance advantage relative to amateur players for visual spatial memory (Spatial Span), and with more modest benefits for selective and sustained attention (d2 Test of Attention), and auditory working memory (Digit Span). Professional players also had greatly higher initial speed thresholds on NeuroTracker, with the advantage increasing marginally over the 15 sessions. Overall, the cognitive assessments differentiated the professional and amateur groups, however there was negligible correlation with these results in terms of gaming experience in either group. In conclusion, standardized cognitive assessments revealed some elevated abilities of pro gamers, however NeuroTracker baselines and learning rates provided much more sensitive comparative measures.

NeuroTracker learning rates and neuropsychological assessments reveal that professional action video gamers possess superior attentional capacities.
To assess the extent to which action video game players perform better than non-gamers on cognitive functions measured by NeuroTracker and neuropsychological assessments.
14 professional and 16 amateur action video game players completed a battery of 7 standardized neuropsychological assessments, a manual dexterity test, and 14 NeuroTracker sessions. Statistical analysis techniques were used to compare cognitive differences.
Analysis revealed that high performance in professional action video games players is associated with enhanced abilities in visual spatial attention, visual and auditory short-term memory, and selective and sustained attention. No significant differences between professionals and amateurs were evident on tasks evaluating executive functions, perceptual manipulation, or manual dexterity. Although both groups displayed a similar learning capacity to improve at NeuroTracker over 90-mins of training, professionals exhibited a distinct performance advantage throughout the intervention. The results overall suggest that elite action video gamers have superior attentional control.

Elite volleyball players significantly improved scores on sustained attention and processing assessments from an 8-week NeuroTracker training intervention.
To investigate the effectiveness of NeuroTracker training with elite volleyball players as a form of off-court cognitive performance training.
43 elite volleyball athletes performed pre—post NeuroTracker baselines, along with several transfer tests. The active group completed an 8-week NeuroTracker training program in-between pre-post tests, which also included volleyball specific dual-tasks. The control group did no NeuroTracker training, but completed regular volleyball training.
Controls showed no change in pre-post NeuroTracker baselines, while the active group approximately doubled their NeuroTracker speed thresholds. Near transfer tests for sustained attention and processing speed showed significant gains for the NeuroTracker group only. A far transfer motor-skill test was used but was of insufficient difficulty to signficantly differentiate the active and control groups. The researchers concluded that NeuroTracker provides an example of an effective method for improving athlete's cognitive capacities with an off-court training intervention.

NeuroTracker measures of spare cognitive capacity reveal for the first time the different mental demands of live versus simulated jet piloting.
The goal of this multi-year research project was to develop methods for assessing the efficacy of training (including live and simulated platforms) by validating measures of cognitive workload that characterize skill acquisition.
10 evaluation pilots (100-300 flight hours of experience) were selected to perform low, medium and high difficulty flight manoeuvres in both a jet flight simulator and live jet flight (Aero Vodochody L-29 jet trainer) using experimental conditions. During flight ECG data (NeXus-4) and eye-tracking data (Dikablis) was collected. Flight performance was analysed for altitude, roll, and vertical speed errors, and cognitive workload was subjectively assessed (10-point Bedford Workload Scale). As a validated tool for evaluating perceptual-cognitive skills, NeuroTracker was selected as to measure spare cognitive capacity via extraneous load (Cognitive Load Theory). All pilots first completed home-based NeuroTracker consolidation training (15 Core sessions). NeuroTracker was integrated into the flight testbed. Low, medium and high difficulty flight manoeuvre tests were performed by all pilots, both without NeuroTracker, and while simultaneously performing NeuroTracker Core sessions.
Compared to performing NeuroTracker alone, live and simulated flight across all manoeuvres, caused a drastic decrease in NeuroTracker speed thresholds (average of ~97%). This, perhaps for the first time, objectively demonstrated that jet flight involves very high intrinsic cognitive loads. Live flight resulted in lower NeuroTracker speed thresholds and physiological performance than simulated flight, with greater differences for higher difficulty maneuverers. This evidence suggests that physiological and cognitive loads are significantly heavier in live flight, supporting the theory that that brain dynamics differ in real-world environments compared to those of a laboratory.

NeuroTracker provides greater improvements in archery athlete's concentration than conventional archery training.
To investigate if NeuroTracker training can improve archery concentration performance at moment of shooting.
20 archers in an archery club were divided into two control groups. Over 12 visits the one group completed NeuroTracker training, while the other group completed conventional archery training. Pre-post assessments of concentration were completed by both groups using the Concentration Grid Test.
There was a significant transfer effect from both the NeuroTracker training and the conventional training on the improvement of the archery athlete’s concentration, however NeuroTracker training demonstrated stronger post-training improvements on the Concentration Grid Test across mean, standard deviation and gain scores. The researchers conclude NeuroTracker could be an effective training method to improve the concentration of archery athletes.

A 3-hour NeuroTracker training intervention significantly reduces elderly fall-risk across a battery of standardized assessments.
To investigate if NeuroTracker training could positively influence a number of assessments known to be reliable indicators of fall-risk in older adults.
25 elderly residents (av. 80 years old) of a day care facility were divided into active and control groups. The active group completed a NeuroTracker (3D-MOT) training intervention over 5 weeks, along with a batter of pre and post training assessments relevant to fall-risk. The control group did no NeuroTracker training, but also completed all the pre and post assessments. These included the Mini Mental State Examination (MMSE), Trail Making Test A (TMT-A), 5 meter walking ability, dynamic balance ability, the Timed Up and Go test (TUG), and the Function Reach Test (FRT).
Overall the participants improved significantly on NeuroTracker scores (+32%), demonstrating a clear learning capacity for this task in old age. The MMSE (a screening test) showed no significant changes for both groups. The NeuroTracker group experienced significant or large post-test improvements on TMT-A, 5 meter walking time, TUG and FRT. In contrast, controls experienced a moderate or significant decline in TMT-A, TUG and FRT, but a significant improvement in walking time.Overall the researchers conclude that NeuroTracker training offers an effective intervention for preventing falls in an elderly community dwelling.

To investigate the ‘selfish brain hypothesis’, which suggests the brain prioritizes its own glucose needs over those of the peripheral organs such as skeletal muscle, using individual and dual-task assessments with NeuroTracker and exercise on a cycle ergometer.
32 participants were randomly assigned to a no priority, cognitive priority (focus on NeuroTracker task), or physical priority (focus on physical task) group. NeuroTracker and a cycle ergometer were used to measure cognition and physical performance, respectively. Participants completed 5 assessments: 2 cognitive, 1 predicted VO2 max, and 1 dual task. During the dual task participants completed 3 NeuroTracker sessions, while cycling on a cycle ergometer. The cycle ergometer was modified to remove demands on balance, isolating aerobic demands.
Results revealed that the physical priority group had significantly higher cycle ergometer performance compared to the cognitive priority group. However, overall physical performance remained relatively stable throughout the physical and dual task assessments. All groups experienced improvements in their visual tracking speed scores as they progressed through the study. No evidence was found to support the selfish brain hypothesis during dual task performance, in contrast results may indicate an arousal effect from physical exercise, heightening NeuroTracker performance compared to single task performance.

Learn the Fundamentals of NeuroTracker Science & Technology through our Academy
NeuroTracker Academy is an education platform that has been designed by NeuroTracker experts and key opinion leaders. Find access to a wealth of resources and specialized application modules that will enable users and trainers alike to gain a deeper understanding of the science and technology.

We proudly collaborate with a select group of innovative partners who share our passion for cognitive improvement. Their wide range of expertise helps apply the technology in cutting-edge ways, shaping the future of brain training. Join us to unlock your full potential!