NeuroTracker seamlessly integrates into different programs and adapts to the unique needs of your business.
NeuroTracker offers a ready-to-use training solution that sets up in just 10 minutes. Benefit from expert pre-made training programs for all user types and start deriving value immediately.
Each session takes just 6 minutes, making it easy to integrate into busy schedules without disrupting routines.
Easily onboard, monitor, and manage multiple users from a single dashboard—ideal for healthcare providers, educators, and performance organizations.
Significant cognitive gains can be seen in as little as 2–3 hours of distributed training—accelerating ROI and client outcomes.
Nearly anyone can train with NeuroTrackerX—regardless of age, ability, or background. It's effective for diverse populations and use cases.
Train on-site or remotely, on desktop or tablet—ideal for hybrid workforces, telehealth, or distributed teams.
Track individual and group progress with real-time analytics. Identify trends, optimize outcomes, and measure impact with data you can trust.
Our cloud-based platform is built for security and scalability across any size team or organization.
Assign custom plans based on individual goals, cognitive baselines, or professional roles—from rehabilitation to high performance.
NeuroTrackerX offers powerful cognitive training tools for both individuals and professionals. But when it comes to delivering consistent, measurable results at scale, our Business Software is in a league of its own.
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With 15 years of independent research, NeuroTracker is a leading tool used by neuroscientists to study human performance.
Published Research Papers
Research Institutes Using NeuroTracker
Issued Patents and Patents Pending
Rigorous feasibility study finding NeuroTracker to have high accessibility and adherence for at-home independent cognitive training.
To investigate the feasibility of using a remote therapeutic cognitive intervention for brain injury survivors using an at-home training program.
20 older female and male adults were assessed for cognitive health status using a self-report questionnaire and the Mini-Mental State Examination (MMSE) and deemed cognitively healthy. The at-home participants were provided with NeuroTracker training and completed 20 training sessions over 5 weeks. Participant recruitment, retention, adherence, and experience were used as markers of feasibility. Individual session scores, overall improvement, and learning rates between groups was also assessed.
The remote intervention was found to have strong feasibility overall. This was supported by high recruitment and retention, 90% participant adherence, along with ease of use of the program. Differences in screen size and 3D technology showed no differences on cognitive benefits achieved from training, with significant improvements in task performance across the program, which was also equivalent to lab-based training. The researchers concluded that NeuroTracker provides a promising at-home option for cognitive training for cognitively healthy adults and brain injury survivors.

NeuroTracker assessments reveal that healthy older people quickly recover their 3D multiple object tracking abilities diminished by natural aging.
This study measured the capacity of older participants to improve their tracking speed thresholds (NeuroTracker), to investigate if age related cognitive decline can be reversed with a training intervention known to be directly relevant to the effects of healthy aging.
20 healthy younger adults (mean age 24 years old) and 20 healthy older adults (mean age 67 years old) performed 15 NeuroTracker training sessions distributed over 5 weeks.
Both groups obtained benefit from training with a similar rate of progression. Though the older group started off at a significantly lower level than the younger group, they obtained speed thresholds that were similar to those of untrained younger adults by the end of the training program. Furthermore, towards the end of the training program the rate of learning appeared to have slowed for the younger group, yet the older group still showed a strong learning curve, suggesting greater improvements with continued training. In conclusion, although healthy older people show a significant age-related deficit in the NeuroTracker task, they respond strongly to training effects and demonstrate an ability to fully reverse age-related functional decline with a short intervention of NeuroTracker training.

Home-based NeuroTrackerX training improved working memory performance in competitive soccer players, with corresponding changes in brain activity.
To examine whether home-based NeuroTrackerX training improves cognitive performance and modulates brain activity in university-level soccer players.
Twenty-nine male university soccer players were assigned to either an NeuroTracker training group (30 home-based sessions over 9 weeks) or a control group continuing regular activities. Pre- and post-intervention assessments included NeuroTracker performance (3D-MOT), 2-back and 3-back working memory tasks, and EEG recordings (Fz) during n-back task performance.
The NeuroTracker group showed a significant increase in NeuroTracker scores post-training (p < .001), while the control group did not. Performance improved to approximately 128–130% of baseline after ~30 sessions, confirming effective learning in a home-based self-training format.
A significant improvement was observed in 2-back accuracy (p = .045) in the NeuroTracker group only, suggesting transfer to working memory and attentional updating under moderate load. No significant improvements were observed in the more demanding 3-back condition. Both groups responded faster at post-test, likely reflecting practice effects rather than training-specific changes.
During the 2-back task, alpha-band power (Fz) increased significantly post-training in the NeuroTracker group (p < .001). The authors interpret the alpha increase as reflecting improved attentional regulation and neural efficiency (inhibitory gating).
Scientific analysis of NeuroTracker driving research deems it to be relevant measure of driving safety in the context of renewing a license.
To combine several tests known to assess driving fitness and propose a methodology to bring these together under a single index termed the ‘Driver’s Safety Index’.
115 licensed drivers between the ages of 18 and 86 were separated into two groups: 64 young participants (average age of 29 years), and 51 older participants (average age of 77 years). Each participant was assessed on three different experimental phases. 1. Visual tests: visual acuity test (V1), stereoscopic vision test (V2), and a binocular visual field test (V3). 2. Simulator driving tests across 3 difficulty based scenarios: highway (low), rural (medium) and city (high). 3. NeuroTracker as a visuo-cognitive test. A wide range of driving performance metrics from the simulator test were analyzed for correlations with the visual tests, age, and NeuroTracker scores.
There were limited correlations between driving performance and the visual tests. High NeuroTracker scores correlated strongly with high driving performance, and low scores with low driving performance, along with a strong relationship for crash risk. NeuroTracker scores were also a better predictor of driving performance than age. Driving abilities are strongly associated with NeuroTracker scores. These findings highlight the importance of visuo-cognitive abilities in the assessment of driving abilities. This study paves the way toward a single, common indicator of driving behaviour. The study authors recommend that NeuroTracker should be a component in the battery of tests for obtaining or renewing a driving license.

NeuroTracker learning rates and neuropsychological assessments reveal that professional action video gamers possess superior attentional capacities.
To assess the extent to which action video game players perform better than non-gamers on cognitive functions measured by NeuroTracker and neuropsychological assessments.
14 professional and 16 amateur action video game players completed a battery of 7 standardized neuropsychological assessments, a manual dexterity test, and 14 NeuroTracker sessions. Statistical analysis techniques were used to compare cognitive differences.
Analysis revealed that high performance in professional action video games players is associated with enhanced abilities in visual spatial attention, visual and auditory short-term memory, and selective and sustained attention. No significant differences between professionals and amateurs were evident on tasks evaluating executive functions, perceptual manipulation, or manual dexterity. Although both groups displayed a similar learning capacity to improve at NeuroTracker over 90-mins of training, professionals exhibited a distinct performance advantage throughout the intervention. The results overall suggest that elite action video gamers have superior attentional control.

30 sessions of NeuroTracker training promotes safer driving skills on advanced driving simulators in both younger and older adults.
To investigate if NeuroTracker training can transfer to improved driving skills as measured by state-of-the-art driving simulators.
20 young adults and 14 older adults were divided into active and active-control groups. The active group completed 30 sessions of NeuroTracker training. Before and after training all participants were assessed using a high-fidelity driving simulator, which measured numerous aspects of driving performance.
The results of the study revealed that both young and older adults showed significant improvements in simulated driving performance following the NeuroTracker training. Specifically this included better lane keeping abilities, quicker reaction times to hazards, and enhanced overall situational awareness. The older adult group exhibited larger overall gains in driving performance. The researchers concluded that this study provides preliminary evidence that NeuroTracker training may improve driving safety, particularly through quicker detection of or reaction to dangerous events.

Performance on a multiple object tracking task predicts take-over success in simulated highly automated driving.
To determine whether visuo-attentional and executive capacities measured by multiple object tracking and related cognitive tasks are associated with take-over performance in a highly automated driving simulation.
Participants completed a battery of cognitive assessments including 3D multiple object tracking (NeuroTracker), executive function measures, and additional visuo-attentional tasks. These measures were correlated with performance outcomes in a high-fidelity driving simulator requiring participants to take over control from automated driving under risk-relevant conditions.
Higher dynamic tracking performance and stronger executive functioning were associated with greater take-over success in the simulated automated driving scenarios. These findings suggest that perceptual-cognitive abilities measured by 3D-MOT paradigms relate to practical visuomotor tasks beyond sport contexts, including safety-critical driving behaviors.
60 minutes of NeuroTracker training transfers to significant improvements in passing accuracy in NCAA Division 1 soccer players.
The purpose of this study was to investigate the relationship between the effects of 4-weeks of NeuroTracker training on in-game soccer performance measures.
13 NCAA Division I soccer players were split into trained and control groups. Both groups completed a NeuroTracker baseline. The trained group then completed 10 NeuroTracker training sessions (60 minutes) over a 4-week period. Soccer performance metrics were obtained from WyScout where 2 game averages were examined to compare pre-post-NT performance.
Data analysis revealed a moderate improvement of the trained group over the control group in passing accuracy, a 8.5% increase post-training, versus a 3.5% increase. Small non-significant improvements were also observed for successful actions and short+medium passes for the NeuroTracker trained group.
High intensity interval training combined with NeuroTracker provides an efficient dual-task method for training physical and mental performance.
To investigate how perceptual–cognitive performance is affected during high-intensity interval training (HIIT) using NeuroTracker(NT) assessments.
42 healthy adults were randomly assigned to an intervention (HIIT + NT, NT, HIIT) or control group. NT performance was measured pre-and post-test at 5, 15, and 25 min while running on a treadmill. The participants trained twice a week for a 4-week intervention period.
There was a significant interaction effect between pre/post-test and groups regarding perceptual-cognitive performance, indicating similar enhancements in the HIIT + NT and the NT group during exercise. HIIT influences physical fitness but did not show any impact on perceptual–cognitive performance. Overall training resulted in substantial task-specific gains. The researchers suggest combination training may be proposed as a training program to improve perceptual–cognitive, and physical performance in a time-efficient way.

Learn the Fundamentals of NeuroTracker Science & Technology through our Academy
NeuroTracker Academy is an education platform that has been designed by NeuroTracker experts and key opinion leaders. Find access to a wealth of resources and specialized application modules that will enable users and trainers alike to gain a deeper understanding of the science and technology.
We proudly collaborate with a select group of innovative partners who share our passion for cognitive improvement. Their wide range of expertise helps apply the technology in cutting-edge ways, shaping the future of brain training. Join us to unlock your full potential!